Software Engineer (Lua) | Remote
Crossing HurdlesCanada
Contract
0Full Description
Position: Lua Gameplay Systems Engineer
Type: Hourly contract
Location: Remote
Role Responsibilities:
* Build gameplay systems in Lua to support AI training
* Write clean and structured gameplay logic
* Design core systems and mechanics
* Create unit tests for gameplay systems
Requirements:
* Proficiency in Lua
* Experience in gameplay or systems development
* Ability to write clean, maintainable code
* Experience with unit testing
Application Process:
* Submit your resume
* Complete a short screening
* Project matching and onboarding