Software Engineer (Lua) | Remote
Crossing HurdlesJoin Crossing Hurdles as a Lua Gameplay Systems Engineer, where you'll work remotely on innovative gameplay systems that enhance AI training. This contract role emphasizes clean coding and structured logic, allowing you to directly impact game mechanics in a collaborative environment.
Skills & Expertise
Key Responsibilities
Build gameplay systems in Lua to support AI training.
Write clean and structured gameplay logic.
Create unit tests for gameplay systems.
Full Description
Position: Lua Gameplay Systems Engineer
Type: Hourly contract
Location: Remote
Role Responsibilities:
* Build gameplay systems in Lua to support AI training
* Write clean and structured gameplay logic
* Design core systems and mechanics
* Create unit tests for gameplay systems
Requirements:
* Proficiency in Lua
* Experience in gameplay or systems development
* Ability to write clean, maintainable code
* Experience with unit testing
Application Process:
* Submit your resume
* Complete a short screening
* Project matching and onboarding