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Software Engineer (Lua) | Remote

Crossing Hurdles
Canada
Contract
0
Applications go directly to the hiring team

Full Description

Position: Lua Gameplay Systems Engineer

Type: Hourly contract

Location: Remote

Role Responsibilities:

* Build gameplay systems in Lua to support AI training

* Write clean and structured gameplay logic

* Design core systems and mechanics

* Create unit tests for gameplay systems

Requirements:

* Proficiency in Lua

* Experience in gameplay or systems development

* Ability to write clean, maintainable code

* Experience with unit testing

Application Process:

* Submit your resume

* Complete a short screening

* Project matching and onboarding

Applications go to the hiring team directly