Python Game Developer (Panda3D) - Remote
YO IT ConsultingFull Description
Job Title: Python Game Developer (Panda3D)
Job Type: Contract
Location: Remote
Job Summary
Join our customer's team as an expert Pyhton Game Developer (Panda3D), where you’ll contribute to cutting-edge AI training projects using one of the most robust and flexible open-source game engines. This specialized role focuses on harnessing Panda3D’s capabilities to deliver immersive, high-performance simulations compatible with both legacy and contemporary hardware.
Key Responsibilities
* Design, develop, and optimize 3D game simulations and environments using Panda3D for AI training applications.
* Collaborate with multidisciplinary teams to transform requirements into technical solutions.
* Implement, maintain, and debug Python and C++ codebases integrated with Panda3D.
* Contribute to version control workflows using GitHub to ensure smooth project collaboration.
* Ensure cross-platform compatibility and performance across diverse hardware configurations.
* Document architectural decisions, code, and processes clearly to support collaborative development.
* Actively participate in code reviews, brainstorming sessions, and team meetings, emphasizing exceptional verbal and written communication.
Required Skills And Qualifications
* Proven, hands-on experience developing with Panda3D—experience with similar engines does not substitute.
* Advanced proficiency in Python and C++ programming languages.
* Strong command of GitHub for code management, branching, and pull requests.
* Deep understanding of 3D graphics pipelines, simulation logic, and cross-platform development.
* Exceptional written and verbal communication skills—clear documentation and collaboration are critical.
* Ability to work independently in a remote environment, meeting deadlines with minimal supervision.
* Demonstrated attention to detail and a problem-solving mindset.
Preferred Qualifications
* Prior game development experience for AI, simulation, or training purposes.
* Familiarity with optimizing 3D assets for performance across a range of hardware.
* Background in collaborative, distributed Agile environments.