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Game Developer (iOS/Android) | Remote

Crossing Hurdles
Canada
Contract
5,000 – 15,000 / year
AI tools:
AWS
Applications go directly to the hiring team

Full Description

Position: Cross-Platform Engine Developer (Cocos2d-x)

Type: Permanent

Compensation: $50 – $150/hour

Location: Remote

Commitment: 10-40 hours/week

Role Responsibilities

* Design, develop, and maintain game engine features using Cocos2d-x in C++.

* Optimize memory usage, rendering performance, and platform-specific integrations across multiple devices.

* Ensure scalable and maintainable game architectures suitable for global game releases.

* Collaborate with designers, artists, and QA teams to implement and refine game features.

* Diagnose, troubleshoot, and resolve complex engine-related issues across platforms.

* Stay updated on advancements in game engine technologies and recommend improvements.

* Communicate technical concepts clearly in both written and verbal formats within a distributed team environment.

Requirements

* Proven experience developing with Cocos2d-x and C++ in high-performance game projects.

* Strong background in computer graphics, rendering pipelines, and memory optimization.

* Hands-on experience deploying games for mobile (iOS/Android), desktop, and console platforms.

* Deep understanding of cross-platform development challenges and solutions.

* Excellent written and verbal communication skills.

* Strong problem-solving skills and attention to detail in complex technical environments.

* Ability to work effectively in a remote, fast-paced, globally distributed team.

Application Process

* Upload resume

* Interview (15 min)

* Submit form

Applications go to the hiring team directly