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Game Developer (Godot / Panda3D) | Remote

Crossing Hurdles
South Africa
Contract
8,000 – 12,000 / year
AI tools:
Panda3D
Godot
Applications go directly to the hiring team

Full Description

Position: Game Developer (Engines)

Type: Hourly contract

Compensation: $80 - $120/hour

Location: Remote

Commitment: 10–40 hours/week

Role Responsibilities

* Develop, implement, and optimize game environments using Panda3D and Godot.

* Script advanced gameplay mechanics and physics systems using Python and GDScript.

* Collaborate with AI research teams to build and refine environments for AI training.

* Create modular, maintainable, and well-documented code for simulations and interactions.

* Ensure performance, stability, and scalability of game systems across platforms.

* Contribute to the design and technical direction of AI-driven gameplay features.

* Communicate progress, challenges, and technical insights with cross-functional teams.

Requirements

* Strong experience with Panda3D and/or Godot game engines.

* Proficiency in Python and GDScript for scripting game logic and physics.

* Strong understanding of game physics, environment design, and interactive systems.

* Experience building and optimizing real-time game environments.

* Ability to work independently in a remote, collaborative environment.

* Excellent written and verbal communication skills.

* Experience integrating AI models or agents within game engines.

Application Process (Takes 20 Min)

* Easy Apply on LinkedIn

* Check email for next steps

* Participate in resume evaluation & interview stage

Applications go to the hiring team directly