C# Game Developer (MonoGame) | Remote
Crossing HurdlesFull Description
Position: Cross-Platform Game Developer (MonoGame)
Type: Developer
Compensation: $50 – $120/hour
Location: Remote
Commitment: 10-40 hours/week
Role Responsibilities
* Design, develop, and optimize 2D and 3D games using MonoGame, C#, and the .NET ecosystem.
* Engineer scalable gameplay systems and graphics pipelines, maintaining full control over game architecture.
* Implement cross-platform functionality to ensure consistent performance across multiple devices and platforms.
* Collaborate closely with artists, designers, and developers to deliver cohesive and engaging player experiences.
* Write robust, maintainable, and efficient code while adhering to best practices in software development.
* Perform code reviews, contribute to architectural decisions, and debug complex technical challenges.
* Communicate clearly and proactively in both written and verbal formats to support effective team collaboration.
Requirements
* Deep hands-on experience with MonoGame and familiarity with its role as a successor to XNA.
* Proficiency in C# and the .NET ecosystem with a strong understanding of object-oriented programming principles.
* Demonstrated experience developing, deploying, and optimizing cross-platform games across platforms such as Windows, macOS, Linux, consoles, and mobile.
* Strong knowledge of 2D and 3D rendering pipelines, graphics APIs, and gameplay engineering.
* Excellent written and verbal communication skills.
* Experience working with multidisciplinary teams and incorporating feedback into development cycles.
* Ability to troubleshoot and resolve complex technical issues independently.
Application Process
* Upload resume
* Interview (15 min)
* Submit form