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3D Simulation & Game Systems Engineer (Python / Panda3D) | Remote

Crossing Hurdles
Canada
Contract
5,000 – 15,000 / year
Applications go directly to the hiring team

Full Description

Position: 3D Game Developer (Panda3D)

Type: Permanent

Compensation: $50 – $150/hour

Location: Remote

Commitment: 10–40 hours/week

Role Responsibilities

* Design, implement, and refine 3D game and simulation features using Panda3D.

* Develop custom tools and gameplay systems that provide flexibility and scripting capabilities.

* Collaborate with developers, artists, and researchers to translate project requirements into efficient and maintainable code.

* Optimize application performance across diverse hardware configurations and deployment environments.

* Participate in the full development lifecycle, including prototyping, development, release, and ongoing maintenance.

* Communicate technical concepts clearly through documentation and discussions with team members.

* Stay updated on Panda3D advancements and community best practices.

Requirements

* Strong hands-on experience with Panda3D for 3D game or interactive application development.

* Proficiency in Python or C++ for gameplay logic, scripting, and tool creation.

* Solid understanding of 3D graphics concepts, game loops, and simulation architectures.

* Ability to design adaptable systems suitable for varied use cases.

* Excellent written and verbal communication skills.

* Ability to work independently in a remote, distributed environment.

* Proven track record of delivering high-quality code and innovative 3D solutions.

Application Process

* Upload resume

* Interview (15 min)

* Submit form

Applications go to the hiring team directly