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2D Game Developer (Defold / Lua) | Remote

Crossing Hurdles
South Africa
Contract
5,000 – 15,000 / year
Applications go directly to the hiring team

Full Description

Position: 2D Game Developer (Defold)

Type: Permanent

Compensation: $50 - $150/hour

Location: Remote

Commitment: 10–40 hours/week

Role Responsibilities

* Design, develop, and deploy 2D games using the Defold engine with a focus on performance and minimal build sizes

* Implement gameplay mechanics and systems using Lua scripting in a modular architecture

* Collaborate with designers and artists to iterate on prototypes and refine user experience

* Optimize games for performance across mobile and web platforms

* Maintain efficient, well-documented code and follow best practices in game development

* Debug, profile, and resolve performance issues to ensure stable game releases

* Contribute creative solutions to technical challenges and provide input on gameplay and UI improvements

Requirements

* Experience developing and shipping 2D games using the Defold engine

* Proficiency in Lua scripting and understanding of component-based game architectures

* Experience producing lightweight, performance-optimized builds for mobile and web platforms

* Excellent written and verbal communication skills with a collaborative and proactive approach

* Ability to iterate quickly and deliver results in an agile development environment

* Understanding of deployment processes for multiple platforms

* Strong attention to detail and focus on creating engaging user experiences

* Experience with cross-platform deployment and optimization

* Familiarity with continuous integration and automated testing for games

* Portfolio of released 2D games or prototypes

Application Process (Takes 20 Mins)

* Upload resume

* Interview (15 min)

* Submit form

Applications go to the hiring team directly